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Drilldown: creatures

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creatures > ac: 13-21 & wisdom: 6-10 & charisma: 12-13

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Act 2 differences (2)
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movement m:
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charisma:
occupation:
passives:
Opportunity Attack (71) · Darkvision (32) · Extra Attack (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (10) · Gnome Cunning (8) · Shortened Stride (8) · Dwarven Resilience (6) · Brave (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Halfling Luck (5) · Hellish Resistance (5) · Sunlight Sensitivity (5) · Uncanny Dodge (5) · Tenacity (passive feature) (4)

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