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Drilldown: creatures

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creatures > hp: 0-50 & ac: 13 & passives: Darkvision

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Act 2 differences (2)
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movement m:
intelligence:
resistances:
None (79) · Poison Immunity (8) · Fire resistant full (7) · Bludgeoning resistant nm (5) · piercing resistant nm (5) · slashing resistant nm (5) · Cold resistant full (4) · Fire immunity (4) · lightning resistant full (4) · Necrotic immunity (4) · Fire resistance full (3) · Acid immunity (2) · Acid resistant full (2) · cold resistant (2) · Radiant Vulnerability (2) · Thunder resistant full (2)
passives: (Click arrow to add another value)

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