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Drilldown: creatures

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creatures > level: 10-20 & ac: 12-30 & class: None

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name:
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race:
Human (41) · Vampire spawn (10) · Aberration (7) · Elemental (6) · Werewolf (6) · None (5) · Death Knight (4) · Dwarf (4) · Ghost (4) · Wolf (4) · Steel Watcher (3) · Alioramus (2) · Bear (2) · Celestial (2) · Dragon (2) · Fiend (2) · Githyanki (2) · Gnome (2) · Skeleton (2) · Tiefling (2)
subclass:
resistances:
None (58) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Poison immunity (27) · Lightning resistant full (18) · necrotic immunity (13) · Necrotic resistant full (11) · fire immunity (8) · psychic immunity (6) · Acid resistant full (5) · bludgeoning resistance nm (5) · Cold resistant full (5) · Fire resistance full (5) · Fire resistant full (5) · Lightning immunity (5) · Lightning resistance full (5) · Piercing resistance nm (5) · Slashing resistance nm (5)
conditions:
None (94) · Marshal Undead (4) · Aura of Murder (Aura) (3) · Aura of Protection (Aura) (3) · Elixir of Viciousness (3) · Longstrider (3) · Sanctuary (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Eternally Bound (2) · Mage Armour (2)
passives:
Opportunity Attack (131) · Extra Attack (43) · Darkvision (37) · Magic Resistance (23) · Tactical Discipline (23) · Sunlight Hypersensitivity (11) · Vampire Regeneration (11) · Permanently Armed (10) · Ethereal (9) · Improved Extra Attack (9) · Alert (6) · Companion's Bond (6) · Exceptional Training (6) · Incorporeal Movement (6) · Multiattack: Wounded (Werewolf) (6) · Prey's Scent (6) · Riposte (passive feature) (6) · Tenacity (passive feature) (6) · Turn Resistance (6)

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