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Drilldown: creatures

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creatures > level: 1-3 & ac: 12-13 & dexterity: 12-18

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name:
Act 2 differences (2)
level:
race:
Goblin (71) · Human (28) · Tiefling (17) · Cat (10) · None (6) · Bird (4) · Spider (4) · Gnome (3) · Wolf (3) · Worg (3) · Aberration (2) · Beast (2) · Dwarf (2) · Elf (2) · Half-Elf (2) · Halfling (2) · High Half-Elf (2) · Imp (2) · Quasit (2)
type:
Goblin (71) · Human (28) · Tiefling (17) · Cat (10) · None (6) · Bird (4) · Spider (4) · Gnome (3) · Wolf (3) · Worg (3) · Aberration (2) · Beast (2) · Dwarf (2) · Elf (2) · Half-Elf (2) · Halfling (2) · High Half-Elf (2) · Imp (2) · Quasit (2)
resistances:
None (156) · Fire resistance full (10) · fire resistant full (8) · Poison Immunity (8) · lightning resistant full (4) · Bludgeoning resistant nm (3) · Cold resistant full (3) · fire full (3) · necrotic immunity (3) · piercing resistant nm (3) · slashing resistant nm (3) · Acid immunity (2) · acid resistant full (2) · cold resistant (2) · Fire immunity (2) · thunder resistant full (2)
passives:
 Opportunity Attack (149) · Darkvision (144) ·  Hellish Resistance (15) · Opportunity Attack (15) · None (13) ·  Feline Fall (11) ·  Fey Ancestry (7) ·  Darkvision (6) ·  Web Walker (5) ·  Gnome Cunning (4) ·  Pack Tactics (4) ·  Halfling Luck (3) ·  Shortened Stride (3) ·  Sunlight Sensitivity (3)

Showing below up to 188 results in range #1 to #188.

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