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creatures > ac: 11-13 & xp: None & charisma: 5-12

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name:
Act 2 differences (2) · Gordis (2) · Skeleton (2)
race:
Goblin (10) · Tiefling (8) · Mephit (6) · None (5) · Skeleton (5) · Human (4) · Shadow (4) · Elemental (3) · Ghast (3) · Ghost (3) · Githyanki (3) · Gnome (3) · Kobold (3) · Myconid (3) · Worg (3) · Aberration (2) · Beast (2) · Kuo-toa (2) · Werewolf (2)
type:
Goblin (10) · Tiefling (8) · Mephit (6) · None (5) · Skeleton (5) · Human (4) · Shadow (4) · Elemental (3) · Ghast (3) · Ghost (3) · Githyanki (3) · Gnome (3) · Kobold (3) · Myconid (3) · Worg (3) · Aberration (2) · Beast (2) · Kuo-toa (2) · Werewolf (2)
resistances:
None (58) · Poison Immunity (27) · Fire resistant full (8) · Fire vulnerability (7) · Necrotic immunity (7) · Bludgeoning vulnerability (6) · Fire resistance full (6) · lightning resistant full (6) · Acid resistant full (5) · Cold immunity (5) · Fire immunity (5) · Necrotic resistant full (5) · Thunder resistant full (5) · Bludgeoning resistant nm (4) · Piercing resistant nm (4) · Poison resistant full (4) · Slashing resistant nm (4) · Cold resistant full (3) · Acid immunity (2) · Radiant vulnerability (2)
passives:
 Opportunity Attack (72) · Darkvision (64) · Opportunity Attack (23) ·  Darkvision (9) ·  Hellish Resistance (8) ·  Pack Tactics (8) ·  Ethereal (7) ·  Sunlight Sensitivity (6) ·  Shortened Stride (5) ·  Death Burst: Force (4) ·  Extra Attack (4) ·  Sunlight Weakness (4)

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