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Drilldown: creatures

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creatures > ac: 10-16 & movement m: 9-40 & dexterity: 14-15

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name:
Act 2 differences (2)
override page:
movement m:
dexterity:
race:
Goblin (43) · Human (39) · Tiefling (21) · Bugbear (11) · Cat (10) · Elf (10) · Half-Elf (9) · None (7) · Githyanki (6) · Ghoul (5) · Undead (5) · Wolf (5) · Worg (5) · Kobold (4) · Spider (4) · Drow (3) · Gnoll (3) · Skeleton (3)
resistances:
None (174) · Fire resistance full (15) · Poison Immunity (13) · Fire resistant full (8) · Bludgeoning resistance nm (5) · Lightning resistance full (5) · Piercing resistance nm (5) · Slashing resistance nm (5) · Acid resistance full (4) · Poison resistant full (4) · Thunder resistance full (4) · Cold immunity (3) · Necrotic immunity (3) · Necrotic resistant full (3) · Radiant vulnerability (3)
passives:
Opportunity Attack (205) · Darkvision (167) · Extra Attack (40) · Fey Ancestry (22) · Hellish Resistance (21) · Tenacity (passive feature) (14) · Feline Fall (12) · None (10) · Brute (10) · Pack Tactics (9) · Sunlight Sensitivity (9) · Grave Magic (6) · Spell Sniper (6) · Web Walker (6) · Crude Frenzy (4) · Ethereal (4) · Evasion (4) · Focused Conjuration (4) · Incorporeal Movement (4)

Showing below up to 226 results in range #1 to #226.

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