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Sanguine Blade
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This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Sanguine Blade is an uncommon Rapier that grants better Attack rolls, damage, and Spell Save DC for every foe slain (up to 3) and possibly inflicts while the wielder is Hiding or .
Blood enthrals and holds great dominion over people. Its wine-dark stain anoints even the pacifist in such troubled times as these.
Properties
- Damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: gp
-
UID
MAG_Zhentarim_BloodfeederBlade_RapierUUID
a8dc9927-1aa3-45ee-8fea-4106e431c194
Special
The holder of this item gains:
- , consume it to recover 3d10hit points ( Recharge: Long rest). : If you have a +3 bonus from
- Scarlet Remittance
- Gain a +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Piercing Strike ()
Stab an enemy and possibly inflict .
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .