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Psionic Overload
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Psionic Overload is an action and Illithid Power. When used, this ability applies the condition to the character, which adds an additional 1d4Psychic damage to each of the character's attacks for the next 10 turns, but also deals 1d4Psychic damage to the character at the end of their turn.
Description
Your attacks deal an additional 1d4Psychic damage, but you take 1d4Psychic damage every turn.
Properties
- Cost:
- Action
- Details:
- Range: Self
- Recharge: Short rest
- Duration: 10 turns
Condition: Overloaded With Synaptic Power
How to learn
Used by creatures: Illithid, Partial-Illithid, and Full-Illithid
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen
- Obtained automatically after becoming a Partial-Illithid
- Obtained automatically after becoming a Full-Illithid
Notes
- The extra damage inflicted is added to weapon and spell attacks, such as Fire Bolt and each individual beam of Eldritch Blast.
- Spells that do not use attacks, such as Magic Missile, do not benefit from this ability.
- The self-damage each round does still induce Concentration checks if you are using a Concentration spell. If you want to use a particularly important one like Haste alongside Psionic Overload, it would be better to have an ally cast that spell on you.
- The self-damage breaks on the caster, despite that spell saying it breaks from damaging "another creature".