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Lightning set

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The Lightning set is a set of equipment that helps the user deal or resist Damage TypesLightning damage. Synergizes with items from the Sparkstruck set and Elemental set, which are not duplicated here.

Lightning Set
Name Type Effect

Flail of the Vortex

Weapon (Flail)
  • Deal an additional 1d8Damage TypesLightning damage.
  • Exploit only.
Electrified Flail Electrified Flail ()

Clout a foe with your lightning-suffused flail and Stun Stun them.


Light of Creation

Weapon (Halberd)
  • Deal an additional 1d6Damage TypesLightning damage.
Overcharge
Chance to Stun Stun the wielder, unless it is a Construct.

Hellfire Engine Crossbow

Weapon (Heavy Crossbow)
Lightning Arrow Lightning Arrow ()
Cast as a level 4 spell ( Recharge: Long rest.)
Reposition Malefactor Reposition Malefactor ()

Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.


Lightning Jabber

Weapon (Spear)
Shocking Sting
On a hit, possibly Shock Shock[See Notes] your target.
Throwing: Lightning Damage
When launched at a target, deal an additional 1d4Damage TypesLightning damage.

Charge-Bound Warhammer

Weapon (Warhammer)
Favoured Weapon
This weapon has a +1 bonus to damage and Attack rolls.
Shocking Bound
This weapon deals an additional 1d6Damage TypesLightning damage.
  • This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.

Gloves of Belligerent Skies

Handwear (Non-Armour)
Thunderous Conversion
When the wearer deals Damage TypesThunder, Damage TypesLightning, or Damage TypesRadiant damage, inflict 2 turns of Reverberation Reverberation upon the target(s).

Gloves of the Automaton

Handwear (Non-Armour)
Circuitry Interface Circuitry Interface ()
You are considered a construct. Your weapon Attack rolls have Advantage Icon.png Advantage, and you have resistance to Damage TypesLightning damage. ( Recharge: Short rest.)