Ad placeholder
Druid
Jump to navigation
Jump to search
Main Page > Character Creation > Playable Classes > Druid
Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms.
Druid is one of the Playable Classes of Baldur Gate's 3. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
Class Information
File:Druid Class Default Armor 4.png
Druid's default armor
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Intelligence
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Clubs, Daggers, Javelins, Maces, Quarterstaves, Scimitars, Sickles, Spears
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Level Progression
Through experience, you acquire new power. You gain the following trait:
Level 1
Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots).
- Cantrips (Choose 2):
- Choose a number of Prepared Spells =
1 (Druid Level) + Wisdom Modifier
(minimum of 1 spell):
Level 2
Wild Shape
Wild Shape Charge: 2 (The number of times you can use your Wild Shape. Replenished by Short or Long Rest).
Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slots).
- Choose a number of Prepared Spells =
2 (Druid Level) + Wisdom Modifier
(minimum of 1 spell):
- Choose a subclass:
Circle of the Land | Circle of the Moon |
- Subclass Feature:
Circle Of The Land | Circle Of The Moon |
---|---|
|
Level 3
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots).
Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots).
- Choose a number of Prepared Spells =
3 (Druid Level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
---|---|
|
- Subclass Feature:
Circle Of The Land | Circle Of The Moon |
---|---|
|
(none) |
Level 4
- Ability Score Improvement (Choose 1):
- Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
- Choose a Feat.
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots).
Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slots).
- Cantrips (Choose 1):
- Choose a number of Prepared Spells =
4 (Druid Level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
---|---|
- Subclass Feature:
Circle Of The Land | Circle Of The Moon |
---|---|
Druid Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
---|---|---|