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Stunning Strike (Melee)
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Stunning Strike (Melee) is a Action. This Action allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.
Description
Spend a Ki Point to deal
![D6 Physical.png](/w/images/thumb/2/2b/D6_Physical.png/27px-D6_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
and possibly Stun the target.
Properties
- Cost:
-
Ki Point +
Action
- Damage:
-
1d6 (1~6)
Physical
- + Strength or Dexterity Modifier
Physical
- Details:
-
Attack roll
-
Melee: 1.5 m / 5 ft
-
CON, negates Stunned effect Save
Damage Inherits Weapon Damage Type
Variants
Condition: Stunned
Duration: 1 turn
- Cannot move or take
Actions,
Bonus actions, or
Reactions.
- Affected creature automatically fails
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk