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Urchin
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"After surviving a poor and bleak childhood, you know how to make the most out of very little. Using your street smarts bolsters your spirit for the journey ahead."
Background Features
- Sleight of Hand Proficiency: Gain Proficiency with Dexterity (Sleight of Hand) Ability Checks.
- Stealth Proficiency: Gain Proficiency with Dexterity (Stealth) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- Artful Dodger: Earn Mattis's respect by taking his ring.
- Born Innocent: Save the owlbear cub from the goblins.
- Family Comes First: Encourage Meli to tell the truth about the amulet.
- Hero For Hire: Get some coin out of the Zhentarim survivors.
- Hunger Never Fades: Fill your plate at Raphael's House of Hope.
- Idolatry: Help Mol steal the Idol of Silvanus.
- Not On My Watch: Save Arabella from Kagha and her serpent.
- Paying It Forward: Give Mol money to found a guild in Baldur's Gate.
- Protect Your Own: Protect the child (Meli) who took the locket from Barth.
- Pyramid Scheme: Convince the ogres to work for you without giving them gold.
- Slaying The Piper: Rescue Mirkon from the harpies.
- The Allure of Coin: Steal from a child charmed by harpies.
- What Price Dignity?: Steal the toe ring from Crusher without getting caught.
- You Can't Take It With You: Loot the dead gnomes in Grymforge before their corpses are thrown into the river.
Act Two
- Alley Cats: Meet both the lordly cat and the tadpole-hunting cat.
- Child at Heart: Play both games of hide and seek with Oliver.
- Newly Downtrodden: Spare the goblins from Ketheric's wrath.
- Orphan Camaraderie: Help Mol win the game of lanceboard.
- Wary of Strangers: Refuse to drink the spiked wine.
- Will Not Be Forgotten: Escape the Oubliette.