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Stop the Presses
Stop the Presses is a quest in Chapter Three of Baldur's Gate 3. It can be started by speaking with Estra Stir in the Lower City.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Objectives
- Talk to the editor of the Baldur's Mouth Gazette.
- We met a journalist, Estra Stir, who told us we're set to star in the next edition of the Baldur's Mouth Gazette. We should find out why.
- Stop the Baldur's Mouth Gazette printing slander.
- Ettvard Needle has written an article for the next Baldur's Mouth edition that will ruin our reputation. We must stop it from printing.
- We found a test printing of tomorrow's article about us - it'll be disastrous for our reputation. We need to stop it printing.
- We found the Baldur's Mouth printing press and it looks like we can change which headline article is printed in tomorrow's edition. To save our reputation, we should do just that.
- We befriended Jelliwig, a fey creature within the Baldur's Mouth printing press, who'll swap tomorrow's headline article for us. We just need to find a replacement article.
- A discarded article in the Baldur's Mouth building reflects positively on us. If we find the printing press, perhaps we can get it published in place of the planned hit-piece.
- Print a puff piece in the next broadsheet.
- We found a positive headline about us to load into the printer - we just need to figure out how.
- We found a positive headline about us for Jelliwig to load into tomorrow's edition before it prints.
- Check the next edition of the Baldur's Mouth Gazette.
- We swapped out the negative headline with a different one we found in the Baldur's Mouth building. Tomorrow's paper should no longer damage our reputation.
- Quest Complete
- We didn't stop the negative headline printing - and our reputation around the city is in tatters.
- We destroyed the Baldur's Mouth printing press - preventing the negative headline about us from being printed.
- Ettvard threatened to ruin our reputation, so we ruined him. Today's paper should instead cover his demise.
- The Baldur's Mouth headlines should be singing our praises - we should see if the city's populace noticed.
- The Baldur's Mouth headlines won't be mentioning us at all now - leaving our reputation intact.
Walkthrough
Estra Stir and the Baldur's Mouth Gazette
Speaking to Estra Stir, just south of the Basilisk Gate in the Lower City (X:122, Y:-66), will reveal that the party is the subject of the Baldur's Mouth Gazette's next issue - the juiciest one to date. Estra will refuse to elaborate on what the piece intends to be about, nor hear any arguments about the party's consent to be written about. However, her statements will start the quest, to investigate Baldur's Mouth by speaking to the editor.
If Ettvard has been spoken to, he will reveal that the article on the party is negative, and that they should have thought about the consequences before disgracing themselves in public. The reason for Ettvard's hatred can vary - if that party has undertaken Solve the Open Hand Temple Murders, then he will blame them for getting involved in a murder investigation immediately after entering the city. If they have not, then he will state that Absolutionist activity has been up tenfold since the party arrived. After Ettvard has been spoken to, the party will be kicked out of the Gazette and the door locked, making entry significantly harder. However, the party is free to roam about the public parts of the Gazette before speaking with him.
Stopping the Hit Piece
In order to stop the hit piece, the party must reach the printing press in the Baldur's Mouth basement. This can be reached by an elevator by the entrance or by metal doors downstairs near Ettvard. There are many ways to sneak into the area. One such way is to use Misty Step or Fly and jump to the roof of the Baldur's Mouth. Then, above the area where the elevator is, there are barricades. These barricades can be destroyed with blunt attacks or spells. After doing this, it is possible to jump down, and use the elevator's lever to sneak into the basement.
Once inside, there are two Steel Watchers who are patrolling the halls. Invisibility is incredibly useful in sneaking past them without initiating combat. In between the two halls is an iron gate, which can be lockpicked. Otherwise, entering the side rooms to the north - there are barricades that can be destroyed to cross freely between the two rooms. After getting past the gate, move south to the printing press.
Once the party arrives in the printing room, they will be able to interact with the printing press. The printing press will speak out, saying not to get too close.
- What 'art' would that be?
- Are you a talking printer?
- Take one step closer
Choosing the first two options will have the printer speaking up, introducing itself as Jelliwig, the 'artist' in charge of putting ink on the broadsheets.
- What reputation?
- [PERSUASION] I'd love to see an example of your work
- [PERFORMANCE] I'm actually a great admirer of your work - may I see?
If "Maybe you could do me a favour and stop the presses? Change the article?" is chosen, then Jelliwig will be reluctant to change the article, for fear of angering Ettvard.
- Then get out of my way. I need to clear my reputation.
- [DECEPTION] Help me change the article or I'll banish you from the printer.
- [PERSUASION] Wouldn't changing the article be delightfully naughty?
If the check is passed and Jelliwig agrees to help, then it will state it needs a new printing block to replace the old one. Appropriate blocks can be found throughout the basement, as well as in baskets on the Baldur's Mouth's main floor.
Choosing 'Take one step closer' and 'Take another step further' will result in different checks:
- [ATHLETICS] Force the printing press open and clear the loaded headline.
- [ROGUE][SLEIGHT OF HAND] Reach inside and carefully remove the loaded headline.
If these checks are failed, then the press will start printing automatically, and is unable to be tampered with further.
In Act 2, if you freed the fairy Dolly Dolly Dolly from the Moonlantern, the press will help you willingly.
Positive Articles:
- Make Big Money by Trading with Adventurers (X:-1029, Y:1058) - in a wicker basket.
- Adventurers, Our Best Hope for the City (X:-1029, Y:1013) - in a wicker basket
- Celebrate the Brave Heroes Who Slew General Ketheric (X:53, Y:-50) - upstairs, in a wicker basket behind Ettvard
Neutral Articles:
- Cutest Cat You've Ever Seen (X:-1022, Y:1066) - on a counter.
- Hear the Finest Shanties at the Blushing Mermaid (X:43, Y:-60) - upstairs, in a wicker basket
- Graverobbers Spree (X:58, Y:-42)- upstairs, in a wicker basket
Negative Articles:
- A Public Danger! (X:-1032, Y:1035) - on a shelf.
- Wolves in Sheeps' Clothing (X:-1014, Y:1016) - on a counter.
- Curse-breakers or Curse-makers? (X:-1032, Y:1018) - on a desk.
Killing Ettvard
It is also possible to end the hit piece by killing Ettvard. This will result in the paper covering his demise, rather than the hit piece.
Possible Outcomes
- If the party uses a positive headline: Various people around town will compliment the party or recognize them positively.
- If the party uses a neutral headline: Nothing of note will change.
- If the party does nothing, or uses a negative headline: People around town will comment negatively towards the party, and their reputation will be tarnished.
Notes
- This quest is time sensitive after speaking to Ettvard Needle - if the quest has not been started or only Estra Stir has been spoken to, then no papers will be printed about the party. After speaking to Ettvard, it will occur after the next long rest.
- The latter half of this quest is trivialized if Disable the Steel Watch has been completed, as the only guards in the Gazette's basement are Steel Watchers, who would be disabled.