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Sluck

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Revision as of 03:12, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)
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Sharp-Eye Sluck is a goblin stationed at the Goblin Camp in Act One.

Portrait Sluck.png
Tribe?
Sluck questioning the player.

Involvement

Act One

Sharp-Eye Sluck guards the entrance to the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Wasp Wasp and Tud Tud.

Combat

Attacks and abilities

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ( +  + )   –  Goblin Bow
Damage: 4~14
D6 Piercing.pngD6 Piercing.png
1d6 + 2Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notes

  • Despite only saying the word "Tribe" in dialogue with the player character, Sluck speaks in full sentences during ambient banter with fellow goblins.

External links