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One

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Revision as of 02:54, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)
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One is a goblin child in Act One.

Involvement

Act One

One can be found in the Worg Pens of the Shattered Sanctum, eagerly pelting at a Cave Bear with rocks.

Combat

Attacks and abilities

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

 Range: 18 m / 60 ft

Notes

  • In combat, if One or Three are able to flee through the Worg Pen's exit, reinforcements will enter the area. However, this does not cause the entire Goblin Camp to become hostile.
  • If the party have an animal with them such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.

External links