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Kirz

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Revision as of 01:49, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)
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Tracker Kirz is a goblin stationed in the Goblin Camp in Act One.

Portrait Kirz.png
Proud o' yourself? Beating a drunk man. What a hero.
Kirz, judging the party for besting Crusher

Involvement

Act One

Tracker Kirz can be found in the eastern courtyard of the Goblin Camp, listening to Crusher Crusher's boasting. If initiating combat with Crusher, Kirz joind the battle with the other audience members. If defeating Crusher, Kirz wanders to the main party area and reproaches the party for bullying.

Combat

Attacks and abilities

Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

External links