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Goblin Boss

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Revision as of 02:09, 12 December 2024 by SmolPetra (talk | contribs) (→‎Named Goblin bosses: added zurga)
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Goblin Bosses are generic Goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Loot[edit | edit source]

Known goblin bosses[edit | edit source]