Zurga
STR
DEX
CON
INT
WIS
CHA
14 (+2)
14 (+2)
12 (+1)
10 (0)
8 (-1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
0
-1
0
This goblin can make an additional free attack after making a Main Hand Attack, but the second attack has Disadvantage on its Attack Roll .
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
14 (+2)
12 (+1)
10 (0)
8 (-1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
0
-1
0
This goblin can make an additional free attack after making a Main Hand Attack, but the second attack has Disadvantage on its Attack Roll .
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
14 (+2)
12 (+1)
10 (0)
8 (-1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
0
-1
0
This goblin can make an additional free attack after making a Main Hand Attack, but the second attack has Disadvantage on its Attack Roll .
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
14 (+2)
12 (+1)
10 (0)
8 (-1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
0
-1
0
This goblin can make an additional free attack after making a Main Hand Attack, but the second attack has Disadvantage on its Attack Roll .
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
Zurga is a goblin stationed in the
Goblin Camp during
Act One .
Involvement
Act One
Zurga patrols the north-east area of the Shattered Sanctum , periodically reporting to Minthara at her command post.
If the party initiate combat, Zurga will rush to a nearby war drum to rally reinforcements. If the party initiate combat with Minthara, Zurga will join the battle and potentially cause Bez and Druk to also fight. It is possible for Zurga to climb one of the ladders scattered throughout the Sanctum to safely engage the party at range via Throw Stone or by tossing Acid Vials .
Combat
Attacks and abilities
See also
External links
Characters
Locations Quests