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Mirg
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Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.
![Portrait Mirg.png](/w/images/thumb/2/20/Portrait_Mirg.png/70px-Portrait_Mirg.png)
“Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.„
Involvement
Act One
Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to Puli about a recent injury from a raid.
If the party successfully poison the booze tub in the Goblin Camp, Mirg will propose a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.
- Down the drink. (DC 15
Constitution saving throw to avoid taking1d6
Poison for
Duration: 10 turns)
- [SLEIGHT OF HAND] Spill the beer, then pretend to drink from the empty cup. (DC 10)
- [DECEPTION] After you! I shouldn't drink before the host. (DC 10)
- [BARD] [PERFORMANCE] Show off an elaborate bartending trick. (DC 10
)
Failing any of the checks above will give you another chance to avoid suspicion:
- Down the drink. (same as above)
- Drink quickly to squash their suspicions. (same as above)
- You caught me. It's poisoned. (this will turn the whole camp hostile)
- [PERSUASION] I'm simply being a good guest, that's all. (DC 10)
- [DECEPTION] I was checking none of you idiots had spilled anything foul in there. (DC 10)
- [PERFORMANCE] Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
- [DETECT THOUGHTS] [WISDOM] Read her mind.
- Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
If successful in tricking the goblins, Mirg will be one of many to die from poison.
Combat
Attacks and abilities
External links
Mirg on the Forgotten Realms Wiki