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Zami

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Revision as of 23:13, 20 November 2024 by SmolPetra (talk | contribs) (copyedit; added DiQ)
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Sharp-Eye Zami is a goblin stationed at the Goblin Camp in Act One.


Portrait Zami.png
If I were you, I'd get my arse back to the party before somebody put me to work.
Zami

Involvement

Act One

Sharp-Eye Zami can be found in a western room in the Shattered Sanctum where Brakkal Brakkal is imprisoned.

Combat

Attacks and abilities

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notable loot

External links