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Underground Passage
Emerald Grove | ||||
Emerald Grove | ||||
↑ | ||||
Underground Passage | ||||
↓ | ||||
Forest |
Overview
Two entrances lead into the Underground Passage, both of which are concealed by a stone door. One entrance is accessible through the Forest at X: 172 Y: 423. The second entrance is behind the Makeshift Prison past Sazza's cage at X: 204 Y: 604.
The Underground Passage is warded by statues that fire projectiles on sight. To turn them off, a party character must interact with a rune that corresponds with the statue's animal shape. This can be accomplished via Turn-Based Mode and using several Dashes to reach each rune. The rune locations are:
- Rune of the Bear X: -432 Y: -173
- Rune of the Eagle X: -434 Y: -203
- Rune of the Wolf X: -456 Y: -183
If the party has not yet dismantled the Goblin Camp, they may find an unconscious Findal surrounded by several Goblins. If the party defeat the Goblins and heal Findal, he will return to the Grove. However, if the party is accompanied by Sazza, Findal realises that he stumbled upon an escape attempt.
If the party arrive in the Underground Passage after defeating the Goblin Camp, Findal's corpse can be found along the path.
Notable characters
Related quests
Notable loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- Charred Key carried by a corpse near the Rune of the Wolf at X: -455 Y: -183
- Key of the Ancients carried by Findal
- Nature's Snare in a trapped Heavy Chest near X: -425 Y: -200
- Wooden Chest buried at X: -450 Y: -180