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Smite
Smite is a category of unique weapon attacks which, unlike normal attacks which cost an Action, expend Spell Slots (often additionally a Bonus action) in order to activate. As they are considered weapon attacks they can be used with and trigger , and in the case of can be used multiple times per combat turn.
List of Smite abilities
Except for Divine Smite, all of the other smites function the same. Here are the key differences between Divine Smite and the other smites.
Divine Smite
Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include Vivacious Cloak, or . Other smites, such as , are proper spells and will interact with these effects.
,- Divine Smite cannot be triggered by ranged attacks.
- Does not consume the spell slot on a miss.
- Deals Weapon Damage +
Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the reactions menu. See
. This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. When triggered in this way, the only additional resource consumed is the selected level of spell slot.- Despite being configured in the Reactions menu, Divine Smite never consumes the Reaction resource.
- Divine Smite can be triggered as a reaction when using other smites, allowing for two different smites in a single attack.
Other Smites
Other smite spells behave differently from Divine Strike. They cannot be triggered as reactions and must be used manually; however, Divine Smite can be triggered as a reaction when using other smite spells allowing for two different smites in a single attack. They also count as a spell for the purposes of features like
or .