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Shekt

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Revision as of 07:56, 9 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{PageSeo | description = | image = Shekt.png }} {{Infobox creature | name = Booyahg Shekt | image = <gallery> Shekt.png|In-game Portrait Shekt.png|Portrait </gallery> | race = Goblin | size = Small | type = Humanoid | archetype = Goblin Booyahg | class = Wizard | ac = 11 | e hp = 9 | hp = 13 | t hp = 16 | movement m = 9 | weight kg = 35 | level = 2 | str = 8 | dex = 12 | con = 10 | int = 12 | wis = 8 | cha = 8 | conditions = Drunk | passives = Darkvisi...")
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Booyahg Shekt is a Booyahg in the Shattered Sanctum of the Goblin Camp in Act One. She is stationed in the main room east of the throne.


Portrait Shekt.png
How you doin'?
Shekt

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Ritual Staff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft

External links