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Three

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Three is a goblin child NPC from Act One. They can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.

Attacks and abilities

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.

Throw Rock

Notes

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
  • If the party has an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.