Applies Invisible (Condition) for 2 turns. When this condition expires, Yurgir does not appear to be capable of re-casting this ability within the span of the same turn.
Toss a cluster of damaging explosives around you that explode in 2 turns, dealing 4d8Fire and 4d8Force damage.
Range: 10 m / 30 ft
Unlike the bombs thrown by the Volatile Cluster ability, these bombs display a red AoE circle around them. Each bomb is still added into the very end of the initiative tracker and will detonate within the same round as they were spawned.
Yurgir appears to be capable of using this ability as a reaction when he takes enough damage, and/or when his health drops below a certain point, but the exact trigger conditions are not known.[Needs Verification][1][2]
↑A wiki contributor observed this behaviour when landing a critical hit on Yugir from stealth, hitting Yurgir for a total of 17 piercing damage, which left Yurgir with a total of 14 hit points afterwards.
↑A wiki contributor observed this behavior was not present when Yurgir had a Shocking Grasp (Condition) or similar condition.