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Flaming Sphere (Condition)
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- Enemies and objects within 1.5 m / 5 ft of the sphere at end of their turn take 2d6 (2~12) Firedamage. On a second save, it will still take half damage.
Properties
FLAMING_SPHERE_AURA
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA
, only one of these can be applied at the same time:
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