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Volatile Cluster
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Volatile Cluster is a class action available to Yurgir that allows him to toss Orthonic Handbombs at enemies and knock them Prone.
Description
Toss a cluster of 3 bombs that can possibly knock nearby creatures . Each bomb will explode in a
Properties
- Cost:
-
Action
- Damage:
-
2d4 + 2 (4~10)
Bludgeoning
- +
4d8 (4~32)
Force per Bomb (conditional)
- +
4d8 (4~32)
Fire per Bomb (conditional)
- Details:
-
Attack roll
-
Range: 14 m / 45 ft
-
Recharge: Per turn
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Yurgir
Notes
On Tactician difficulty, this ability throws 4 bombs instead of 3.