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Great Weapon Fighting
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Great Weapon Fighting is a Fighting Style passive feature.
Description
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
How to learn
Classes:
Used by creatures:
- Arden, Arensen, Azari, Bella (Bloomridge Park), Bennel, Beorn Wunterbrood, Brinn, Broadhorn, Corlos, Crosse, Dresten, Ebber, Elda (Flaming Fist), Ernestus, Falcäo, Falla, Fernhollow, Fry, Goodge, Granitdatter, Gyordi, Halfar, Hextra, Iogar, Jimi Borleas, Kepso, Klaas, Klen, Krizt, Kuthbert, Lae'zel, Lewis Morell, Leythim, Liara Portyr, Lochan, Malik (zealot), Miller, Munish, Nadi, Nestor, Niram, Oathbreaker Knight, Oriona, Patrick, Qirahe, Quickstitch, Renan, Rylveth, Saunder, Serrik, Silena, Soreni, Starrlet, Taraji, Thauniel Rusk, Togarr, Ulder Ravengard, Watcher Guardian, Yeva, Zira
Notes
- This also applies to Versatile weapons when off-hand is empty.
- Unlike in 5th Edition rules, added damage dice from sources like Superiority Dice, , and a Fire- or Poison-dipped weapon may also be rerolled.
- This feature increases the average of a "Dx" (a dice with x sides) by 1 - 2/x, e.g. by 0.5 for a D4, by 0.833... for a D12, and so on