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The Waning Moon
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Reithwin Town | ||||
House of Healing | ||||
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Baldur's Gate | ← | The Waning Moon | → | Reithwin Tollhouse |
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Moonrise Towers |
The Waning Moon is a location found in Reithwin Town in the Shadow-Cursed Lands in Act Two. The main entrance is near the Moonrise Towers waypoint in the South Western corner of Reithwin Town.
Overview
The Waning Moon is a bar, tended by Thisobald Thorm and found in the south-western corner of Reithwin town. It has several entrances, with the main entrance from the centre of town, and a side entrance down a flight of stairs leading from the road to Baldur's Gate.
Main room
In the main room are two bars, one downstairs tended by Thisobald Thorm, and another smaller bar upstairs for "halflings and gnomes". Milling about on both floors are several non-hostile blighted zombies who will be allied with Thisobald if he is engaged in combat. In a hidden rustic chest south of the downstairs bar X: -211 Y: -87 is a Potion of Angelic Slumber.
Approaching the bar will immediately engage Thisobald in conversation. He can either be defeated through combat, or dialogue (see #Dialogue walkthrough).
Behind the bar, a DC 10 Perception check will reveal some loose planks hiding Madeline's Ledger, which is required for the quest Punish the Wicked. Leaning up against the bar is the Rat Bat.
Further back is a door to a cavernous area where Thisobald had been conducting experiments. This door can be opened with the Worn Key dropped by Thisobald.
Backroom
Inside the caved area is a table with some Research Notes that will talk about a poison that Thisobald was developing. Reading this will lead to an investigation check (DC 14) that will tell you where to find the last ingredient for the poison.
A nearby locked chest (DC 10) contains the Punch-Drunk Bastard. Another locked chest (DC: 10) contains the Ichorous Gloves.
South of the research notes is a trapped (DC 14) door that can be lockpicked (DC 5). Inside is three chest with some alchemy ingredients.
Characters
Related quests
Dialogue walkthrough
When you enter the building you will see a number of non hostile people. Behind the bar is Thisobald Thorm.
You can approach him to start a conversation. He’ll offer you a drink. You’ll have the following choices to choose:
- What in all Nine Hells are you?
- What is it that you’re serving?
- I already drank some wine earlier, thank you.
- Attack.
If you choose the first option, he’ll say he's Ketheric’s son. Afterward, you’ll have the following choice of actions:
- Pick up the tankard.
- No. I will not drink.
- Attack.
If you choose the first option, you’ll have the following choices:
- [SAVING THROW] Drink with the Brewer.
- [SLEIGHT OF HAND] Mime drinking. (DC 16)
- No. I will not drink.
- Attack.
If you pass the Sleight of Hand you will win approval from some of your companions. He'll then ask you to tell a story (Performance DC21) based on your adventures so far. Failure means a fight. This goes for three rounds. Asking him questions between drinks he'll slip up and tell you:
- If you ask how he became this way, he’ll say that it was his dad’s laughter.
- Asking about the curse will reveal that it was indeed Ketheric’s doing and that he’s also responsible for keeping the curse active.
- If you ask how Ketheric keeps the curse active, he’ll cryptically answer with the spirit of the land.
- If you ask about Ketheric himself, he’ll just reaffirm his immortality, but also that he’s not.
- If you ask what is Ketheric’s weakness he’ll slip and mention a “her” that he should not be talking about.
He’ll then rant about a tomb before finally recognising you as someone dangerous. However it will be too late, he will have drank too much already and explode/die. The only thing of interest on his body is a Worn Key.
Notable loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: