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Muzul

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Revision as of 18:19, 25 November 2023 by HarveyPekar (talk | contribs) (Created page with "{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=Cult of the Absolute|location=Goblin Camp|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=350px}}'''Devout Muzul''' is a g...")
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Novice of the Absolute
Devout Muzul
Devout Muzul.PNG
Stats
Level 2

STR

11

DEX

11

CON

10

INT

10

WIS

14
(+2)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 14; 18TTactician
Creature AC Icon.png  AC 14
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative 0
Passive features
Character information
Location Goblin Camp
Faction Cult of the Absolute
Experience on kill 20

Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.

Conditions

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft