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Piddle

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Booyahg Piddle
Stats
Level 2

STR

8
(-1)

DEX

12
(+1)

CON

10

INT

12
(+1)

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 13
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Goblin Camp
Faction Cult of the Absolute
Experience on kill 20

Piddle is a Goblin Booyahg who is reading up in one of the ruined towers in the Goblin Camp in Act One. He is quite intelligent one with an interest in books, currently reading the book Volo was working on about the Absolute and goblin-kind. He also gives insights on about goblin magic, booyahg.

Act One

When approached, Piddle will question about Volo's meaning behind his complicated choice of words. He will explain further on how the famed chronicler was captured as he arrived and asked questions, being quickly accused as a spy before being used as entertainment. He will also share how since the tribe converted to the Absolute the power of their leaders such as Priestess Gut and Dror Ragzlin has increased.

If asked about getting Volo's manuscript, he will refuse since he hasn't finished reading it. He can be convinced to hand it over through differing methods:

Whatever method used, he will hand over On Goblins: My Life Among the Conquering Host.

Attacks and Abilities

Main Hand Attack - Ritual Staff

Action

Attack roll: +1
D8 Bludgeoning.png 1d8 + -1 (0~7) Damage TypesBludgeoning

Acid Splash

Casts the Acid Splash Cantrip.

Action

DC 11  Dexterity saving throw to avoid taking damage.
D6 Acid.png 1d6 (1~6) Damage TypesAcid
 Range: 18 m / 60 ft

AoE: 2 m / 7 ft (Radius)

Sleep

Casts the Sleep spell.

Action

 Range: 18 m / 60 ft

Grease

Casts the Grease spell.

Action

DC 12  Dexterity saving throw to avoid falling Prone.

 Range: 18 m / 60 ft

AoE: 4 m / 13 ft (Radius)

Ray of Sickness

Casts the Ray of Sickness spell.

Action

Attack roll: +3
D8 Poison.png 2d8 (2~16) Damage TypesPoison
DC 12  Constitution saving throw to avoid becoming Poisoned.

 Range: 18 m / 60 ft