Location
|
XP Reward
|
Name
|
Description
|
Act 1
|
Wilderness
|
20
|
Hunger Never Fades
|
Fill your plate at Raphael's House of Hope.
- Several possible triggers, see here.
|
Druids Grove
|
20
|
Artful Dodger
|
Earn Mattis' respect by taking his ring.
- The description is misleading, you must perform a DC 15 Sleight of Hand check and then return the ring.
|
20
|
Family Comes First
|
Encourage Meli to tell the truth about the amulet.
|
20
|
Idolatry
|
Help Mol steal the Idol of Silvanus.
|
20
|
Not On My Watch
|
Save Arabella from Kagha and her serpent.
|
20
|
Paying It Forward
|
Give Mol money to found a guild in Baldur's Gate.
- Saving or helping several childen in the Grove will eventually lead to this option.
|
20
|
Slaying The Piper
|
Rescue Mirkon from the harpies.
|
25
|
Protect Your Own
|
Protect the child who took the locket from Barth.
|
Blighted Village
|
20
|
Pyramid Scheme
|
Convince the ogres to work for you without giving them gold.
|
Goblin Camp
|
25
|
Born Innocent
|
Save the owlbear cub from the goblins.
|
25
|
What Price Dignity?
|
Steal the toe ring from Crusher without getting caught.
|
The Risen Road
|
30
|
Hero For Hire
|
Get some coin out of the Zhentarim survivors.
|
Grymforge
|
50
|
You Can't Take It With You
|
Loot the dead gnomes in Grymforge before their corpses are thrown into the river.
|
Act 2
|
Shadow-Cursed Lands
|
50
|
Child at Heart
|
Play both games of hide and seek with Oliver.
|
60
|
Alley Cats
|
Meet both the lordly cat and the tadpole-hunting cat.
|
Last Light Inn
|
50
|
Orphan Camaraderie
|
Help Mol win the game of lanceboard.
|
50
|
Wary of Strangers
|
Refuse to drink the spiked wine.
|
Moonrise Towers
|
50
|
Gone Feral
|
Free the mind-controlled gnolls from their master.
|
50
|
Newly Downtrodden
|
Spare the goblins from Ketheric's wrath.
|
50
|
No Peeking!
|
Block out True Soul Z'rell from reading your intentions.
|
60
|
Bugging Out
|
Help Wulbren escape Moonrise.
|
60
|
Will Not Be Forgotten
|
Escape the Oubliette.
|
60
|
Twice Scorned, Twice Abandoned
|
Rescue Minthara from her captors.
|
Gauntlet of Shar
|
75
|
Strength in Cowardice
|
Convince the orthon to spare you, for now...
|
75
|
Rebellious Phase
|
Betray Balthazar.
|
75
|
Good Deed of the Day
|
Free Nightsong.
|
Mind Flayer Colony
|
95
|
Amateur Optician
|
Find Mol's eyepatch.
|
Act 3
|
Rivington
|
135
|
Finders Keepers
|
Help the squatters keep their temporary abode.
|
135
|
Give Nothing Back
|
Take donations from the big barn.
- Must take from the locked chest specifically.
|
135
|
Spare What You Can
|
Give a donation to the big barn.
|
Wyrm's Crossing
|
135
|
Child Safety
|
Expose Arfur for his booby-trapped toys.
|
170
|
Through Nooks and Crannies
|
Enter Wyrm's Rock without pass or invitation.
|
Wyrm's Rock Fortress
|
170
|
Never Trust Those Above You
|
Defeat Gortash without making a deal with him.
|
170
|
Easing His Leave, and His Pockets
|
Blackmail the Flaming Fist deserter.
|
Lower City
|
170
|
A Dish Served Cold
|
Destroy the Steel Watch Foundry.
|
170
|
Good Intentions
|
Help Nina with her ritual.
|
170
|
Home Sweet Home
|
Delve into the Undercellar of Baldur's Gate.
|
170
|
Part of Life
|
Convince the coffin maker to make an exception.
|
170
|
Proper Lodging, Finally
|
Obtain a room at the Elfsong Tavern.
|
220
|
Down with the Steel Oppressors!
|
Defeat a Steel Watcher.
|
220
|
Finding Vanra
|
Find and free Lora's abducted child.
|
220
|
Estrangement of Ethel
|
Defeat Auntie Ethel permanently.
|
220
|
Cunning Code Crackers
|
Discover the secret passphrase and enter Avery Sonshal's secret workshop.
|
220
|
Cherishing Family
|
Convince Jaheira to let her family stay in the city.
|