More actions
- A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
- It can't willingly move to a space within
9m / 30ft
of that creature. - It also can't take Reactions.
- For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
Properties
TURNED
Conditions with the same stack ID
Conditions with the stack ID TURNED
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
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