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Thadwick

From bg3.wiki

Fist Thadwick is a gruff gold dwarf fighter and member of the Flaming Fist. He is under the command of Counsellor Florrick and on a mission to rescue Duke Ravengard.

Portrait Thadwick.png
The cultists are among us, and you want to chat? Let the professionals handle this.
Thadwick, to the party.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Initially on a mission led by Florrick to rescue Duke Ravengard, Thadwick and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. Thadwick can initially be found within the inn, in the same room as several other Fists, and Art Cullagh. He regards the party with disdain, due to their infected nature and them not being a Flaming Fist.[1]

If Florrick wasn't rescued from Waukeen's Rest in Act One, Thadwick will never appear in the game.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Thadwick will not be affected by the Impaled Impaled condition and instead be Surprised Surprised, or will join the battle on his own without being affected by any conditions if the door to the room he is in is opened after the encounter starts. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Leaving for Baldur's Gate[edit | edit source]

After a Long Rest, Thadwick, along with Manip Vidor and Fist Cyril will depart Last Light Inn and head to Baldur's Gate with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the Shadow Curse, known as the Steel Watch.

Thadwick is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city.[note 1]

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Backbreaker Backbreaker ()   –  Warhammer

Put extra force behind your strike to possibly knock your enemy Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Short rest
Concussive Smash Concussive Smash ()   –  Warhammer
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack ()   –  Warhammer
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Weakening Strike Weakening Strike ()   –  Warhammer

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  1. As Florrick is immediately captured and imprisoned upon her arrival in Baldur's Gate, it can be assumed that Thadwick either suffered the same fate, or possibly worse.
  • According to devnotes, Thadwick is particularly noted to be both rough and grumpy.[2]
  • As of Patch 7, despite having Extra Attack, Thadwick is not able to attack twice during his turns.

References[edit | edit source]

  1. "The cultists are among us, and you want to chat? Let the professionals handle this." - Thadwick
  2. Devnotes:
    Thadwick is a male dwarf and grumpy is his middle name. He's a bit rough and gruff and has little time for the player - an amateur in his eyes. He warms up to him slightly as we progress through the dialogue.

External links[edit | edit source]