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→Wisdom as your main Spellcasting modifier.
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'''5-6 Ranger + 5-6 Cleric + 0-1 Druid:''' | '''5-6 Ranger or Fighter + 5-6 Cleric + 0-1 Druid:''' Use your bonus actions to heal yourself and just start swinging. This is a really interesting build, because it feels more like just... a really tanky fighter? There are just enough spells from the Cleric spell list that can be cast as bonus actions to feel meaningful, but you're mostly going to be relying on weapon attacks to fill the vast majority of your action economy. Still, it's a very effective build in a straight up brawl. Ranger will offer different utility compared to Fighter. | ||
*Druid is not at all necessary if you choose to invest in Strength or Dexterity, or if you use an Elixir of Hill/Cloud Giant Strength. However, if you do want to use Shillelagh and invest in Wisdom for better healing, Ironwood Club and Ironvine Shield can be a really interesting way of bolstering your damage with a single handed weapon, while still benefiting from the extra AC of a shield. | *Druid is not at all necessary if you choose to invest in Strength or Dexterity, or if you use an Elixir of Hill/Cloud Giant Strength. However, if you do want to use Shillelagh and invest in Wisdom for better healing, Ironwood Club and Ironvine Shield can be a really interesting way of bolstering your damage with a single handed weapon, while still benefiting from the extra AC of a shield. | ||
*This build in particular pairs well with '''Broodmother's Revenge''' for even more bonus damage, or '''Shattered Flail / Sword of Chaos''' for extra healing. | *This build in particular pairs well with '''Broodmother's Revenge''' for even more bonus damage, or '''Shattered Flail / Sword of Chaos''' for extra healing. | ||