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{{ up to date | 2023-08-21 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Glyph of Warding | | name = Glyph of Warding | ||
| image = Glyph of Warding Icon.png | | image = Glyph of Warding Icon.png | ||
| level = | | level = 3 | ||
| school = Abjuration | | school = Abjuration | ||
| classes = Bard, Cleric, Wizard | | classes = Bard, Cleric, Wizard | ||
| class learns at level 5 = Bard, Cleric, Wizard | | class learns at level 5 = Bard, Cleric, Wizard | ||
| summary = This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy. | | races = | ||
| summary = This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy. | |||
| description = Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy the selected magical effect will trigger. | | description = Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy the selected magical effect will trigger. | ||
{{SmallIcon|Prerequisite Icon.png}}Only one glyph can be active at a time. | |||
* [[File:Glyph of Warding Sleep Icon.png|frameless|upright=0.1|link=]] [[Glyph of Warding: Sleep]] | * [[File:Glyph of Warding Sleep Icon.png|frameless|upright=0.1|link=]] [[Glyph of Warding: Sleep]] | ||
* [[File:Glyph of Warding Detonation Icon.png|frameless|upright=0.1|link=]] [[Glyph of Warding: Detonation]] | * [[File:Glyph of Warding Detonation Icon.png|frameless|upright=0.1|link=]] [[Glyph of Warding: Detonation]] | ||
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| aoe m = 4 | | aoe m = 4 | ||
| aoe ft = 13 | | aoe ft = 13 | ||
| higher levels = | | higher levels = | ||
| notes = * The glyph will last until triggered, or until a [[Long Rest]]. | | notes = * The glyph will last until triggered, or until a [[Long Rest]]. | ||
* When the glyph is triggered, those affected by it each rolls a [[File:Save Throw Icons.png|frameless|upright=0.1|link=]] [[Dexterity]] [[Saving Throw]]. If a creature successfully saves, they only take half the damage for the damaging variants of this spell, and suffers no ill effect for the non-damaging variants. | * When the glyph is triggered, those affected by it each rolls a [[File:Save Throw Icons.png|frameless|upright=0.1|link=]] [[Dexterity]] [[Saving Throw]]. If a creature successfully saves, they only take half the damage for the damaging variants of this spell, and suffers no ill effect for the non-damaging variants. |