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| '''Spirit Guardians: Radiant''' is a variation of the [[Spells#3rd Level Spells|Level 3]] Conjuration Spell, [[Spirit Guardians]]. This variant of the spell deals <code><span style="color:#ffcc00">Radiant</span></code> damage.
| | {{SpellPage |
| | | name = Spirit Guardians: Radiant |
| | | image = Spirit Guardians Icon.png |
| | | level = 3 |
| | | school = Conjuration |
| | | ritual = |
| | | classes = Cleric, War Domain |
| | | class learns at level 5 = Cleric, War Domain |
| | | class learns at level 2 = |
| | | races = |
| | | race learns at level 1 = |
| | | race learns at level 2 = |
| | | summary = This spell allows spellcasters to call forth spirits to damage nearby targets and slow their [[Movement Speed|Movement]]. |
| | | description = Nearby enemies take {{DamageText|3d8|Radiant}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns. |
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| [[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]] | | On a successful [[Saving Throw|Save]], targets still take half damage. |
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| [[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox | | Caster can't become [[Invisible (Condition)|Invisible]] while [[Concentration|Concentrating]] on this spell. |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#ffcc00">3d8 Radiant</span> | | | action type = action |
| damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div>
| | | attack roll = |
| ----
| | | damage = 3d8 |
| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 3 Spell Slot'''</div>
| | | damage modifier = |
| ----
| | | damage type = Radiant |
| | Range = Self | | | damage save = Wisdom |
| | School = Conjuration | | | damage save effect = half |
| | Concentration = Required | | | damage per = |
| | Duration = 10 Turns | | | extra damage = |
| | Class = [[Cleric]] | | | extra damage modifier = |
| |Area of Effect=3m / 10ft (Radius)|Damage=<span style="color:#ffcc00">3d8</span>|Damage Types=[[Damage Types|<span style="color:#ffcc00">Radiant</span>]]|Saving Throw=[[Wisdom]]}}]] | | | extra damage type = |
| ==Description== | | | extra damage save = |
| Call forth spirits to protect an area around you.
| | | extra damage save effect = |
| | | extra damage per = |
| | | concentration = yes |
| | | range = self |
| | | range m = |
| | | range ft = |
| | | aoe = |
| | | aoe m = |
| | | aoe ft = |
| | | condition = |
| | | condition duration = |
| | | condition save = |
| | | area = |
| | | area category = |
| | | area shape = |
| | | area range m = |
| | | area range ft = |
| | | area duration = |
| | | area turn start damage = |
| | | area turn start damage type = |
| | | area turn start damage save = |
| | | area turn start damage save effect = |
| | | area turn end damage = |
| | | area turn end damage type = |
| | | area turn end damage save = |
| | | area turn end damage save effect = |
| | | area condition = |
| | | area condition 2 = |
| | | area condition 3 = |
| | | area condition 4 = |
| | | higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} damage for each spell slot level above 3rd. |
| | | notes = |
| | | video = |
| | }} |
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| Nearby enemies take <code><span style="color:#ffcc00">3d8 Radiant</span></code>damage per turn, and their [[Movement Speed]] is halved.
| | == External Links == |
| | | * {{FRWiki|Spirit guardians|long}} |
| On a successful save, target still takes half damage.
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| ==Properties==
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| <code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 3 Spell Slot</code>
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| ''Available to level 5 [[Cleric]].''
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| *{{DamageInfo|count=3|die=8|type=Radiant|per=turn}}
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| *Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
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| *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
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| *Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | |
| *Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
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| {| class="wikitable" role="presentation"
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| |[[File:Spirit Guardians Icon.png|frameless|25x25px]]<b> Aura: Spirit Guardian</b>
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| |- | |
| |{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
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| *Protected by spirits. Nearby enemies take<code><span style="color:#ffcc00">3d8 Radiant</span></code>damage per turn.
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| *On a successful save, target still takes half damage.
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| |}
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| ==At Higher Levels==
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| When the spell is cast using a 4th Level spell slot or higher, damage increases by <code><span style="color:#ffcc00">1d8 Radiant</span></code> damage for each spell slot level above 3rd.
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