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* All non-party characters receive a +2 bonus to hit (noted as Difficulty: Tactician in the combat log) and enemy spells with a saving throw receive a +2 to their [[Difficulty Class]]. | * All non-party characters receive a +2 bonus to hit (noted as Difficulty: Tactician in the combat log) and enemy spells with a saving throw receive a +2 to their [[Difficulty Class]]. | ||
* All non-party characters have approximately 200% of their hitpoints compared to Explorer difficulty. | * All non-party characters have approximately 200% of their hitpoints compared to Explorer difficulty. | ||
* [[Long | * Taking a [[Long Rest]] requires 80 [[Camp Supplies]] instead of the normal 40 on the other difficulties | ||
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