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''Talking to [[Yenna]]:'' | ''Talking to [[Yenna]]:'' | ||
* Offer her help: | * Offer her help: | ||
** Give some coin OR some food {{Approval|Lae'zel|+1}} ''(either option, available for all characters except [[Druid]])'' | ** Give some coin OR some food {{Approval|Lae'zel|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | ||
** OR Suggest to find a guard for her {{Approval|Lae'zel|+1}} ''(available for all characters except [[Cleric]])'' | ** OR Suggest to find a guard for her {{Approval|Lae'zel|+1}} ''(available for all characters except [[Cleric]])'' | ||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Lae'zel|+1}} | ** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Lae'zel|+1}} | ||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Lae'zel|+1}} | ** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Lae'zel|+1}} | ||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Lae'zel|+1}} | ** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Lae'zel|+1}} | ||
▶ '''''Note:''' Offering Yenna food OR promising to | ▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Lae'zel|+1}} point'' | ||
* Be rude to the girl: | * Be rude to the girl: | ||
** Ask where did she last see her, then say her mother is probably dead. {{Approval|Lae'zel|+1}} | ** Ask where did she last see her, then say her mother is probably dead. {{Approval|Lae'zel|+1}} |