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{{Infobox statistics | |||
|name | | name = Rage Queller | ||
|image | | image = Aberration_Rage_Queller.png | ||
| | | imagesize = 0.7 | ||
| | | race = [[Aberration]] | ||
| | | class = [[Barbarian]] | ||
| | | size = Medium | ||
| | | type = Aberration | ||
| | | armour_class = 18 | ||
| | | hit_points = 149 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 75 | ||
| | | weight_lb = 150 | ||
|level | | level = 12 | ||
| | | str = 16 | ||
| | | dex = 14 | ||
| | | con = 16 | ||
| | | int = 10 | ||
| | | wis = 22 | ||
| | | cha = 8 | ||
| | | str_save_proficiency = primary | ||
| | | con_save_proficiency = yes | ||
|initiative | | initiative = +8 | ||
| resistant1 = Fire | |||
| feature1_name = Brutal Critical | |||
| feature1_description = For critical hits, roll an extra damage die as well as the normal additional critical die. | |||
| feature2_name = Charm | |||
| feature2_description = Charm an attacker, preventing them from attacking you until their next turn. | |||
| feature3_name = Danger Sense | |||
| feature3_description = Advantage on DEX saving throws against traps, spells, surfaces, but you cannot be Blind or Incapacitated. | |||
| feature4_name = Extra Attack | |||
| feature4_description = Make an additional free attack after making an unarmed or weapon attack. | |||
| | | feature5_name = Fast Movement | ||
| | | feature5_description = +3m (10ft) to movement while not in heavy armour. | ||
| | | feature6_name = Feral Instinct | ||
| | | feature6_description = +3 to Initiative and can't be Surprised. | ||
| | | feature7_name = Opportunity Attack | ||
| | | feature7_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature8_name = Relentless Rage | ||
| | | feature8_description = Once per short rest, if you drop to 0 HP while Raging, regain 1 HP instead of being Downed. | ||
| | | feature9_name = Unarmoured Defence (Barbarian) | ||
| | | feature9_description = While unarmoured, add your CON modifier to your AC. | ||
| | }} | ||
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'''{{PAGENAME}}''' is a hostile Aberration character in [[Baldur's Gate 3]] who ''may'' appear in a specific combat encounter during the finale of [[Act Three]]. | '''{{PAGENAME}}''' is a hostile Aberration character in [[Baldur's Gate 3]] who ''may'' appear in a specific combat encounter during the finale of [[Act Three]]. | ||