|
|
Line 1: |
Line 1: |
| {{Passive feature page
| | #REDIRECT [[Toggle Non-Lethal Attacks]] |
| | summary = '''Non-Lethal Attacks''' is a toggleable passive feature. While this passive is turned on, when an [[Unarmed Strike]] or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)}} (see notes for more information).
| |
| | description = Knock someone Unconscious instead of killing them.
| |
| | |
| Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
| |
| | image = Action KnockOut.png
| |
| | toggleable = yes
| |
| | notes = * While in combat with a creature, if they have the condition {{cond|Temporarily Hostile}}, they will become {{cond|Knocked Out (Temporary)}} - after a long rest they will regain consciousness.
| |
| * If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.
| |
| }}
| |