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| rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary --> | | rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary --> | ||
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d8 + 1 | | damage = 1d8 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | ||
| versatile damage = 1d10 + 2 <!-- Same as | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| extra damage = 1d4 Fire <!-- Same as | | versatile damage = 1d10 + 2 <!-- Same format as regular damage. --> | ||
| <!-- | | extra damage = 1d4 Fire <!-- Same format as regular damage but with type directly on the same line. --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | | ammunition = | ||
| finesse = | | finesse = |