Shield of Thralls is an Action and Illithid Power. When used, this ability grants a character 10 temporary hit points. If the temporary hit points are lost, all nearby enemies may be for 1 turn.
Description
Conjure a volatile shield around yourself or an ally, granting the target 10 temporary hit points.
Can only have temporary hit points from one source.
Properties
- Cost:
-
Action
- Details:
-
Range: 9 m / 30 ft
-
Recharge: Short rest
Condition: Volatile Shield
Duration: Until Long rest
- Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly nearby foes.
- The shield only bursts after all temporary hit points have been removed. This also removes the condition.
- When the shield bursts, enemies within
9 m / 30 ft are for 1 turn, unless they succeed on an DC 15
Intelligence saving throw.
Condition: Stunned
Duration: 1 turn
DC 15 Intelligence saving throw
- Cannot move or take
Actions,
Bonus actions, or
Reactions.
- Affected creature automatically fails
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen after obtaining the following: