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Cyril

From bg3.wiki

Cyril is an emotive wood elf fighter and member of the Flaming Fist. He is under the command of Counsellor Florrick and on a mission to rescue Duke Ravengard.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Initially on a mission led by Florrick to rescue Duke Ravengard, Cyril and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. Cyril can initially be found within the inn, in the same room as several other Fists, and Art Cullagh.

If Florrick wasn't rescued from Waukeen's Rest in Act One, Cyril will never appear in the game.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Cyril will not be affected by the Impaled Impaled condition and instead be Surprised Surprised, or will join the battle on his own without being affected by any conditions if the door to the room he is in is opened after the encounter starts. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

After the battle is over, Cyril will take up position in front of the door to the Flaming Fists' room alongside Gretta. Speaking with him will have him disclose that he knew Marcus well and didn't expect his betrayal.[1] He also sorrowfully wonders if they could've helped Marcus and prevented him from joining the Cult of the Absolute.[2]

Leaving for Baldur's Gate[edit | edit source]

After a Long Rest, Cyril, along with Manip Vidor and Fist Thadwick will depart Last Light Inn and head to Baldur's Gate with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the Shadow Curse, known as the Steel Watch.

Cyril is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city.[note 1]

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Lacerate Lacerate ()   –  Longsword
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Pommel Strike Pommel Strike ()   –  Longsword

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rush Attack Rush Attack ()   –  Longsword

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Trip Attack (Melee) Trip Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage A powerful attack that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range
Recharge: Per turn

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  1. As Florrick is immediately captured and imprisoned upon her arrival in Baldur's Gate, it can be assumed that Cyril either suffered the same fate, or possibly worse.
  • According to devnotes, Cyril is said to be an emotional elf that strives to be positive and to see the good in everything.[3]
  • As of Patch 7, despite having Extra Attack, Cyril is not able to attack twice during his turns.

References[edit | edit source]

  1. "I knew Marcus well - never suspected a thing." - Cyril
  2. "Maybe we could've helped him. Marcus, I mean. Before... you know." - Cyril
  3. Devnotes:
    Flaming Fist Cyril is an elf who feels things deeply. An emotive person, he is positive and tries to see the good in everything.