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Apostate Sentinels are reanimated skeletons that serve Balthazar Balthazar during Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Apostle Sentinels are created by Balthazar to retrieve the Aylin Nightsong.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Piercing Shot Piercing Shot ()   –  Light Crossbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack Ranged Attack ()   –  Light Crossbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Loot[edit | edit source]


Apostle Sentinels also carry items from the Generic Skeleton Drop Table:

Item Quantity Chance
Bone 1 3/8
Bottle 1 1/8
Candle 1 1/8
Dagger 1 1/8
Gold 1 - 4 1/8
Nothing 1/8


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