Weapon
|
Enchant.
|
Damage
|
Damage Type
|
Weight
|
Price
|
Special
|

Ritual Staff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Twisted Oak Crook
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Druid Quarterstaff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Quarterstaff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Quarterstaff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Staff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Staff of the Moonmaiden
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
|

Corellon's Grace
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
100 |
- Natural Pugilist
- You gain a +1 bonus to Unarmed
Attack rolls and damage.
- Unhampered Resistance
- While the wielder is not wearing armour, they receive a +2 bonus to
Saving throw.
|

Melf's First Staff
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
100 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
Melf's Acid Arrow ( )
- Cast as a level 2 spell (
Recharge: Long rest.)
|

Nature's Snare
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
400 |
- Fly Trap
- Chance to
Ensnare target if it is not a plant or a beast.
|

Quarterstaff +1
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
65 |
|

Rain Dancer
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
100 |
Create Water ( )
- Cast as a level 1 spell (
Recharge: Short rest.)
|

Staff of a Mumbling Wizard
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
10 |
Firebolt?
- Cast as a cantrip at will, but has a 1/20 chance to cause a
Fireball explosion.
|

Staff of Arcane Blessing
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
100 |
- Mystra's Blessing
Bless grants an additional 1d4 to Saving Throws and Weapon Attack Rolls, and an additional 2d4 to Spell Attack Rolls.[See: Bugs]
Bless ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
|

Staff of Crones
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
430 |
Ray of Sickness ( )
- Cast as a level 1 spell (
Recharge: Short rest.)
|

Bigboy's Chew Toy
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
310 |
Whossa Large Fellow? ( )
- Cast as a level 2 spell (
Recharge: Long rest.)
|

Cacophony
|
+1 |
1d6 + 1 1d4
|
Bludgeoning Thunder
|
1.8 kg 3.6 lb
|
310 |
Thunderous Smite ( )
- Cast as a level 1 spell (
Recharge: Short rest.)
|

Caitiff Staff
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
190 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
Caitiff's Restoration ( )
- Replenish 1 expended Warlock spell slots. (
Recharge: Long rest.)
|

Creation's Echo
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
310 |
- Elemental Resonance
- If the wielder deals
Acid, Fire, Lightning, Radiant, or Necrotic damage, it become resistant to that damage type for 2 turns.
|

Despair of Athkatla
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
190 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
|

Gold Wyrmling Staff
|
+1 |
1d6 + 1 1d4
|
Bludgeoning Fire
|
1.8 kg 3.6 lb
|
320 |
Fire Bolt ( )
- Cast as a cantrip at will.
|

Harper Sacredstriker
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
310 |
Spiritual Weapon ( )
- Cast as a level 6 spell (
Recharge: Long rest.)
|

Hollow's Staff
|
+1 |
1d6 + 1 1d4
|
Bludgeoning Necrotic
|
1.8 kg 3.6 lb
|
310 |
- Heightened Necromancy
- Creatures have
Disadvantage on Saving throws against your necromancy spells.
Arms of Hadar ( )
- Cast as a level 3 spell (
Recharge: Long rest.)
|

Pale Oak
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
600 |
- Faithwarden's Stride
- Druidic vines cannot
Ensnare you and do not count as difficult terrain.
Faithwarden's Vines ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
|

Quarterstaff +2
|
+2 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
|
|

Staff of Interruption
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
190 |
Counterspell ( )
- Cast as a level 5 spell (
Recharge: Long rest.)
|

Staff of the Emperor
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
190 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
- Imperial Retaliation
- When the wielder succeeds a
Saving throw, the foe that caused the throw needs to make an Intelligence saving throw or be Stunned for 1 turn.
|

The Spellsparkler
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
310 |
- Electric Veins
- When the wielder deals damage with a spell or cantrip, they gain 2
Lightning Charges.
|

Incandescent Staff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
770 |
Fire Bolt ( )
- Cast as a cantrip at will.
Fireball ( )
- Cast as a level 3 spell (
Recharge: Long rest.)
|

Mourning Frost
|
+1 |
1d6 + 1 1d4
|
Bludgeoning Cold
|
1.8 kg 3.6 lb
|
770 |
- Heart of Ice
- When dealing
Cold damage, the wielder deals an additional 1 Cold.
- Insidious Cold
- Dealing Cold damage with a spell possibly inflicts
Chilled upon the target.
Ray of Frost ( )
- Cast as a cantrip at will.
|

Staff of Cherished Necromancy
|
+2 |
1d6 + 2 1d4
|
Bludgeoning Necrotic
|
1.8 kg 3.6 lb
|
480 |
- Heightened Necromancy
- Creatures have
Disadvantage on Saving throws against your necromancy spells.
- Life Essence Harvest
- When the wielder kills a hostile creature with a spell, they greedily absorb its energy and gain
Life Essence until their next Long Rest.
|

Staff of Spellpower
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
Arcane Battery- Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot.
|

Staff of the Ram
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Staff of the Ram
- Once per turn, the blow possibly knocks a foe back
2 m / 7 ft and Stuns them. This has no effect on dragons or Huge creatures.
|

Woe
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
480 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
- Arcane Vampirism
- When the creatures affected by your spells fail any associated
Saving throws, you regain 1d4 hit points.
Blight ( )
- Cast as a level 4 spell (
Recharge: Long rest.)
|

Markoheshkir
|
+2 |
1d6 + 2
|
Bludgeoning
|
1.8 kg 3.6 lb
|
640 |
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell Attack rolls.
Arcane Battery- Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a spell slot.
Kereska's Favour ( )
- Cast as a level 4 spell (
Recharge: Short rest.)
|