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Potions are Consumables that restore Hit Points or grant other Effects when consumed. Many Potions can be created with Alchemy.
Using Potions
Potions can be consumed using a Bonus action to grant an effect to a single creature.
Many potions can also be thrown using the Throw Action to grant - or inflict - the same effect on multiple creatures, typically in a 1m / 3ft radius.
List of Potions
Healing Potions
Healing Potions restore Hit Points when consumed. (Descriptive, not in-game category.)
Utility Potions
Utility Potions have a variety of helpful - or harmful - effects when consumed. (Descriptive, not in-game category.)
- Antidote
- Basilisk Oil
- Duergar Antidote
- Elixir of Heroism
- Elixir of Hill Giant Strength
- File:Elixir of Necrotic Resistance Icon.png Elixir of Necrotic Resistance
- Elixir of Universal Resistance
- Potion of Angelic Reprieve
- File:Potion of Animal Speaking Icon.png Potion of Animal Speaking
- Potion of Feather Fall
- Potion of Mind Reading
- Potion of Glorious Vaulting
- Potion of Invisibility
- Potion of Sleep
- Potion of Speed
- Potion of Vitality
Coatings
Coatings can be applied to an equipped weapon for a number of different effects.
- Basic Poison
- Wyvern Poison
- Drow Poison
- Simple Toxin
- Malice
- Oil of Diminution
- Basilisk Oil
- Wizardsbane Oil
Elixirs
Main article: Elixirs
Elixirs are a category of consumable that can be crafted from the Alchemy menu or found in the world. Unlike other potions, their effect lasts until a long rest, and you may only have the effects of one elixir at a time.
Note: Some potions in the game are called elixirs without actually belonging to the elixir type of potions. These are listed in this article as any other potion.
Unique Potions
These potions are one-of-a-kind and have powerful effects.