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Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved Ki DC and Armour Class.
- for more Hit Points.
- for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
Class features
+ 2 Ki points
Passives
- Martial Arts: Dextrous Attacks
- Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
- Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1-4 Bludgeoning damage, unless their normal damage is higher.
- Martial Arts: Unarmed Strike
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a bonus action.
Skills
Level 2
+ 1 Ki point
+ 3m of Unarmored Movement
Skills
Patient Defence, Step of the Wind: Dash, Step of the Wind: Disengage
Level 3
Select a Subclass
Way of the Four Elements | Way of the Open Hand | Way of Shadow |
You focus your ki to bend the elements to your will, using them as an extension of your own body. | You specialise in unarmed combat, using your hands and control of ki to heal or inflict grievous hurt. | You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning. |
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Level 4
+ 1 Ki point
+ Replace Spell
+ Feat
Level 5
+ 1 Ki point
+ Extra Attack
+ Replace Spell