More actions
Purple Worm Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
If the poison is potent enough, even the smallest pinprick can fugue the brain and turn the capillaries to shrivelled tubes.
Properties
- Coatings
- Single Use
- Rarity: Very Rare
- Weight: 0.2 kg / 0.4 lb
- Price: 160 gp
-
UID
CONS_Poison_Purple_WormUUID
56e531e9-78e4-430b-bc98-611c1b1ccd08
Effect
- Coat your active weapon with Purple Worm Toxin.
- Range: 18 m / 60 ft
- Creates area: Purple Worm Poison
the poison
Condition: Coated in Purple Worm Toxin
Duration: 10 turns
- Targets take 1d10Poison damage at the end of their next turn, unless they succeed a DC 19 Constitution saving throw.
Area: Purple Worm Poison
Purple Worm Poison
AoE: 1 m / 3 ft (Radius)
Deals Poisoned damage.
- Type: Surface
Condition: Purple Worm Toxin
Where to find
- Sold by:
- Sister Lidwin in the House of Healing
- Derryth Bonecloak in the Myconid Colony (Underdark)
- Ferg Drogher in Rivington
- Crafted via the Alchemy system by combining Suspension of Purple Worm Slime procured from Purple Worm Gullet and any Vitriol
Notes
- The damage only applies at the end of target's next turn. The in-game tooltip claims that "On a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all.