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Mind flayers

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Mind Flayers or illithids are a non-playable Race of Aberration creatures. In Githyanki language they are called ghaik. Multiple Mind Flayer characters exist in the game.

About Mind Flayers[edit | edit source]

Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an Elder Brain, a colossal and powerful psionic brain that commands the mind flayers it is linked to.

Mind flayers reproduce by infecting other creatures with a Mind Flayer Tadpole that consumes its host from the inside, transforming them into another mind flayer in a process called Ceremorphosis.

Thousands of years ago, mind flayers were a dominant planar power. Using massive flying vessels called Nautiloids, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the gith, rose up to destroy their empire, leaving only small pockets of mind flayers behind.

Involvement[edit | edit source]

Mind flayers play a major role as antagonists throughout the game, from the prologue into the endgame. Though most are immediately hostile, in some cases a mind flayer can be friendly or downright ingratiating. Whether their pleasantness is genuine or a self-serving veneer on their psionic charms is often unknown.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Levitate (Illithid Power) Levitate (Illithid Power) ()
Float effortlessly to a destination.
 Range: 18 m / 60 ft
Recharge: Per Turn
Mind Blast Mind Blast ()

Spew forth a conical wave of psychic energy and possibly Stun Stun targets within.

INT Save
AoE: 14 m / 47 ft (Cone)
Recharge: Long rest
Mind Flayer Domination Mind Flayer Domination ()
Dominate a nearby humanoid. Allies are unaffected. Each time the dominated creature takes damage, it may repeat the Saving throw against your domination.
INT Save
 Range: 18 m / 60 ft
Tentacle Whip Tentacle Whip ()
D10 Psychic.png 2d10 + 4 (6~24) Damage TypesPsychic

Lash out with your tentacles and possibly Stun your target.

INT Save
 Melee: 1.5 m / 5  ft

Mind Flayer characters[edit | edit source]

Mind Flayer enemy variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]

Mind flayer on the Forgotten Realms Wiki